Table Of Content

It spawns in a 16×6×16 area around the village center and attempts to spawn once every 700 game ticks, or about every 35 seconds. The golem must be killed near the village as villagers have a long cooldown time for golems that wander away. Giving a zombified villager the Weakness effect and then feeding it a golden apple starts the curing process. After five minutes, it transforms into a villager, displaying purple Nausea status effect particles for 10 seconds after being cured. The villager retains the profession it had as a zombie, if it had one before turning into a zombie villager.

Breeding and population cap
However, the number of cats is still capped at 10, so no new cats spawn until the number of cats is below 10. In expanded villages, the center shifts from the first bed to the geometric center of the village boundaries. What's bigger than a football field, smaller than Hearst Castle, has a bowling alley and an entire floor of closets, and is making some people very annoyed?
Tree houses
Schedules define the villager's goals, which mostly determine how they behave throughout the day. However, their goals can be interrupted by higher priority behaviors most villagers have, such as fleeing from an attack, trading, and getting out of the rain. During breeding, food is required and consumed from the villager's inventories. Different foods supply different amounts of "food units" to the villager. Carrots, potatoes, and beetroots count for 1 food unit each while bread counts as 4.
I've survived my first night, but what do I build to upgrade my house?
When a player holds an item near a villager who wants that item, the villager holds up an item it offers in exchange. For example, a farmer villager who buys 20 wheat for one emerald holds up an emerald, offering it to a player holding wheat. If the villager has more than one trade for an item, it cycles through the trades, offering a different item every few seconds. This kind of trading interaction makes it easier to find villagers who offer a particular trade, but the player must still open the trading interface to complete the trade.
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This is especially important if you’re building a large town, as it’s more likely to be attacked by zombies. A wooden fence should be enough to save your village from getting overrun by aggressive mobs. Rather than alter an existing Minecraft village, you can also build your own. The first step, as you may have guessed, is to create some buildings. To house your first villager, you need at least one small house with a single bed.
For some people, inspiration can strike from nature, from experimentation, or from real-life architecture and art – but if you're like me, sometimes you need the extra helping hand of other Minecraft creators to jump-start you. Thankfully, there are options aplenty out there, with countless examples. The transportation itself will be faster than by boat, but you’ll have to build an entire minecart track all the way back to your own village. If you wish to visit the existing village more often, or if you’re facing difficult terrain, it may be the better option. There are some online resources for finding villages, such as the Minecraft village finder over at Chunk Base. However, you do need to know your Minecraft seed to use Chunk Base finders, and they aren’t too difficult to find without cheating anyway, so don’t fret if you want to go it alone.
Wandering
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In Bedrock Edition, the bell rings automatically regardless of whether a villager is nearby. In Java Edition, when a bell is rung, all illagers within 48 blocks get the glowing effect for 3 seconds. Any villager with an excess of food (usually farmers) throws food to other villagers, allowing them to pick it up and obtain enough food to become willing. The player can also throw bread, carrots, beetroots, or potatoes at the villagers themselves to encourage breeding.
They cannot acquire a profession, trade, or gather around bells, but are still able to breed. Pressing use on a nitwit in Java Edition causes it to grunt and bobble its head at the player. A nitwit must be born or spawned; no villagers change to nitwit from unemployed or a profession, and vice versa. Nitwits can be found naturally or by curing naturally spawned zombie villagers. Zombie villagers can also be spawned as babies, so this is the only way to encounter baby nitwits in survival mode.
It's still daytime, how do I prepare better?
A village expands it's borders to include new claimed points of interest outside it's boundaries. In 2016, she decided to sell the property, and it was on and off the market for three years. The Java Edition trading interface, displaying basic novice-level trading options. In Bedrock Edition, when villagers successfully sleep, they immediately heal themselves when waking up at dawn if they are damaged.
Right-click on these friendly Minecraft mobs to trade with them, and the trading interface will appear, initially only showing the first two trades. You can see a full list of villager trades on the Minecraft wiki, but like with chest loot, they are relative to their profession. For example, a weaponsmith will sell weapons, while a butcher will sell meat. With this design, you can easily make use of a small space for villager trading.
This shift follows a hierarchy based on the order in which villagers were introduced to the village. Typically, the first villager's bed is most likely to become the new origin point, followed by his claimed bell, and finally his job site. If the first villager unlinks from all his POIs or perishes, the second villager in the hierarchy will define the origin, prioritizing his bed, followed by his claimed bell, and then his job site.